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About Me

Hi There! My Gamertag is silver DewSky, and you can usually find me on XBL or writing stuff here on my blog. I like to write reviews, and post gaming news content, although I try to keep the news to a paragraph or so.

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Blog Archive

Play as aiders of the Fellowship

Check out my review of LOTR: War in the North!

Orks must die

Check out my review of Warhammer 40K: Space Marine!

Explore Skyrim as a Dragonborn!

Check out my review of Elder Scrolls V: Skyrim!

Rayman is back!

Check out my review of Rayman Origins!

He's Covered Wars, ya know!

Check out my review of Dead Rising 2: Off The Record!











Gotham City Impostors and Shank 2 are here! Impostors will set you back 1200 MSP ($15), while Shank 2 is 800 MSP ($10). I've been looking forward to both for a while, and can't wait to check them out later today.



"A 6 vs. 6 first person shooter, Gotham City Impostors is a multiplayer game unlike any other, giving players the opportunity to rebel against conformity as they customize their own characters. Posing as amateur vigilantes or villains, gamers create their own Bats and The Jokerz characters using unprecedented customization options including insane costumes, homebrewed gadgets and a wide range of traditional and imagined weapons."

Link To Trial- Gotham City Imposters Trial (1.91 GB)

Link To Full Game- Gotham City Imposters (1200 MSP)


"The fan-favorite 2D brawler is back in action with Shank™2. Shank is forced on the offensive wielding his trusty arsenal of weapons and combo moves to protect those close to him. Shank™2 raises the bar from the original, creating an amazing comic book visual style and combat system which redefines the 2D side-scrolling brawler."

Link To Trial- Shank 2 Trial (1.21 GB)

Link To Full Game- Shank 2 (800 MSP)

Developer-NAMCO BANDAI Games Inc.
Publishers-NAMCO BANDAI Games America Inc.
Release Date- January 31st, 2012
Price- $59.99 MSRP




The Soul continues to burn



Soul Calibur V encompasses every positive element from the previous games, and does a great job of catering to new and regular players. Many familiar characters return, as well as new faces and more options for creating your own fighter. Online play has been revamped, as well as the more focused story mode, even though it focuses on fewer characters this time. There’s only one special character this time, but it’s Ezio Auditore Da Firenze, so I can’t complain.


The game looks better than ever with crisp and colorful graphics to accompany the fast paced gameplay, where you have to learn when to counter or block an opponent, or prepare to initiate an onslaught of attacks. Each character as a specific special move that is easy to perform, as well as their own unique combinations that can be practiced in training mode. In terms of hours of gameplay you can expect with Soul Calibur V, I guess it depends on how much you enjoy fighting games. Story mode can be completed in about 3+ hours, Arcade mode is much quicker with only 6 stages, but tons of time could be spent online either against random opponents or friends.

Controls in SCV haven't changed too much since SCIV. Anyone could pick up and play, and probably perform some moves with ease. Soul Calibur has always been known to allow for careful input of moves, but you could also play it as a button masher that casual players can enjoy, and take on even the most skilled players. Winning not always guaranteed this way though. Enemey A.I when playing solo is pretty good, but cranking up the difficulty will make things tough fast, so starting on the normal mode for a while is a great way to figure out which character you would like to get better with.

If you enjoy creating custom fighters, there are even more options to really make a unique character. Besides the default accessories, more can be yours either by unlocking them, or purchasing the upcoming DLC packs which will include more options. Just like with SCIV, you'll be able to choose which character's 'soul' you would like to use. Basically you're modeling your character's moves after a default character, although you can't use Ezio.

The game already has a bit DLC available, but right now it's just small stuff like BGM's, or background music you can use on the various stages.



Fighting games are back and better than ever, and while most focus on hand-to-hand combat, it's always been fun to use Soul Calibur's various weapons and characters to mix up things a bit.

Soul Calibur V features great content for new and returning players, and one that fighting game fans should definitely check out.









Final Fantasy XIII-2 stars Lightning's sister Serah, putting her in the main role of the game, but if you miss being able to use the heroine from XIII, you'll have a chance to use her in Final Fantasy XIII-2. But you'll have to beat her first.

With the Lightning & Amodar pack, you'll gain the opportunity to face Lighting in the Coliseum. If you're able to defeat her in battle, she'll become available to aid you!

Check out more below:


"Face Lightning and Lieutenant Amodar in the Coliseum! Use the crystals of defeated foes to summon them as allies in battle. The Coliseum appears in the Historia Crux (available from Chapter 2 onwards). To access this content, enter the Historia Crux and select "Coliseum -??? AF-"."

Link To Content- Opponent: Lightning & Amodar (240 MSP/ 16 MB)











Today marks the release of the Darkness II and Kingdoms of Amalur: Reckoning for the Xbox 360, PlayStation 3, and PC. I enjoyed both demos of these games, and will be trying to check them out sometime.

Don't forget next week is the release of the Mass Effect 3 demo, which will give you items for Kingdoms of Amalur upon completion of the demo. For downloadable releases this week, Gotham City Impostors will be making it's way to the Sony Entertainment Network and Xbox Live, as well as Shank 2.










It's here! The classic arcade game featuring one of the longest running animated is now available on Xbox Live. Don't forget it'll be out next week for PS3, and if you've got PSN+, its free!



"The long-awaited home console port of the classic Simpsons arcade game is finally here! Join three of your friends as you chase down Smithers and Mr. Burns on the epic quest to save Maggie. Battle your way through 8 classic Springfield locations in this hilarious blast from the past!"

Link To Trial- The Simpsons Arcade Game trial (18 MB)

Link To Full Game- The Simpsons Arcade Game (800 MSP)









I would say that I’m a pretty casual fan of Soul Calibur. I’ve played them all, racking up tons of hours in each game, and still currently own Soul Calibur IV. When Soul Calibur V came from Gamefly, I was pretty excited to check it out. After playing for a couple hours and completing the story mode, it’s safe to say that the soul still burns.

Visuals in the SC games have always been really nice, and V is no different. Characters are nicely detailed, and the background environments have some cool things going on. I actually almost lost a match once just because I was checking out the background. There’s only one special character this time around, but it’s Ezio so you can’t go wrong with him. In a weird way he fits the SC universe very nicely. He’s got some awesome attacks as well as speed, but you’ll have to get in close if you want to pull off his best moves.


Online mode works pretty well, with 6 players being allowed in a lobby this time, and while you wait to play, you can watch the current fighters battle and chat with others if you like.

I’m going to play a bit more before my review, but so far Soul Calibur V is just as good as the previous versions.









The Simpsons Arcade game was a fun beat-em-up I played numerous times in the Arcade, and tomorrow it will be making it's way to XBLA. For 800 MSP ($10), you'll be able to play the game online with 4-player co-op and check out the Japanese version of the game.

For PlayStation 3 users, the game will arrive Tuesday, February 7th, and those who have PlayStation Plus will be able to snag the game for FREE!










THQ has announced that UFC Undisputed 3 will be receiving a multitude of post-release content, and will give players a chance to save some money with their Season Pass. The content packs will include new fighters, class fight scenarios, and extra points for created characters.

Most of the content will have a price range of 1-10 dollars, but purchasing the $17 Season Pass will give you access to everything as soon as they are available.

Here are just a few of the things you can look forward to with the UFC 3 packs:

Fighter Packs

Fight of the Night Pack

Featuring UFC fighters renowned for having the most exciting fights of the night – Joe Lauzon, Rory MacDonald, Charles Oliveira and Sam Stout, along with former UFC fighter Anthony Johnson – the Fight of the Night Pack will be available for a suggested purchase cost of 400 Microsoft Points for Xbox 360 or $4.99 USD via PlayStation Network in March 2012.

International Pack

Featuring UFC fighters "The Korean Zombie" Jung Chan-Sung, England's John Hathaway, Germany's Pascal Kraus, Australia's Kyle Noke and Italian Alessio Sakara, the International Pack will be available for a suggested purchase cost of 400 Microsoft Points for Xbox 360 or $4.99 USD via PlayStation Network in April 2012.



Ultimate Fights Collections

Ultimate Submissions

The Ultimate Submissions collection, currently scheduled for release at launch and available free of charge on both videogame platforms, will include:
UFC 109: Mike Swick vs. Paulo Thiago
UFC 115: Mirko Cro Cop vs. Pat Barry
UFC 116: Brock Lesnar vs. Shane Carwin
UFC Fight Night 19: Nate Diaz vs. Melvin Guillard
UFC Fight Night 21: Kenny Florian vs. Takanori Gomi

Ultimate Rivals

The Ultimate Rivals collection, currently scheduled for release at launch and available free of charge on both videogame platforms, will include:
UFC 92: Quinton "Rampage" Jackson vs. Wanderlei Silva
UFC 111: Georges St-Pierre vs. Dan Hardy
UFC 114: Quinton "Rampage" Jackson vs. Rashad Evans
UFC 117: Anderson Silva vs. Chael Sonnen
The Ultimate Fighter® Season 9: Diego Sanchez vs. Clay Guida



-Source-

Joystiq Xbox